If only we had a Monster Hunter

Sony has been under fire a bit for less than stellar sales of the PS Vita in its home market, Japan. Despite large sales in the first few days after launch (325,000), the weeks after didn’t quite seem to indicate a strong interest in the PS Vita. Analysts have surmised that it could have been due to lack of availability or lack of interest in handhelds, but my guess is that it could be just a lack of blockbuster games at launch.

In a recent interview with the head of PlayStation France, Philippe Cardon stated:

The games available at launch in Japan do not correspond to the tastes of of the Japanese public,” Cardon noted. “The system lacks a particular game, Monster Hunter, which is scheduled for release in the coming months. Had it been there [for launch] in Japan, the story would have been different.”

This is the first mention of the Monster Hunter game coming to the PS Vita, a game that has a strong following in Japan.

Personally, while I’m still planning on getting the PS Vita launch day, I have to say that there may be others that don’t have expressed interest in any of the launch-day titles. Hopefully, games like Uncharted: Golden Abyss will appeal to US and European gamers more than the Japanese.

Sony giving away more with 3G/WiFi pre-orders


Still not sure if you should get the PS Vita on launch day? Sony is hoping that they’ll be able to convince you to take the leap by giving away more goodies if you purchase the 3G/WiFi version on or before launch day. What exactly are they adding, you ask?  Sony will be also giving away a AT&T DataConnect Pass, and a PlayStation Network game. For those of you hoping to get these goodies with just the Wifi version of the PS Vita, you’re out of luck.

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PS Vita Hill Club – San Francisco

In a previous post, I had mentioned that Sony was hosting social gatherings around the US until the actual launch date. We had the chance to stop by the SF one just the other day. Unfortunately, the place was closed by the time we arrived (note to self, most things close after 9pm). Fortunately, we got a few shots of the venue from the outside that still gave us some insight into the “going-ons” of the PS Vita Hill Club.  Hit the jump for pictures.

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Augmented Reality – in or out?

I’ve mentioned this before, but one of the great things about the PS Vita is its unique capabilities. One particularly interesting feature is its ability to use its camera as a means of delivering Augmented Reality. For those of you that don’t know, the PS Vita will be making a few AR games available for free, yes FREE, on the day of launch. In fact, it will come with six AR Play Cards and a voucher to download a handful of free AR mini games through the PlayStation Network. These AR cards can be used to set up specific environments, such as an arena/stadium for Table Soccer (it’ll be soccer here in the US, where it is Table Football in the rest of the world – go figure). Take a look at the video below for a walkthrough:

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Gravity Rush looks simply amazing

Of all the games that I’ve heard about so far for the PS Vita, I have to say that the one that I’m most interested in is Gravity Rush. There’s something about the game that sets it apart from other games. Perhaps it’s the concept, perhaps it’s the gameplay, I don’t know. But I do know that it’ll be one of the first games I get on launch day.

Decide for yourself with this gameplay video:

UPDATED: Apparently, Gravity Rush will not be made available on launch day. Sadly, I guess I’m in for a wait.

It can only get better for SEGA, right?

I still remember the old days when SEGA competed against Nintendo, specifically the SEGA Genesis vs. Nintendo SNES. At one point, it even looked like SEGA might win that war. But since then, SEGA made so many missteps that they’ve been relegated to being just a gaming software company. It’s year 2012 now and SEGA has since begun to explore the potential behind marketplaces, specifically the App Store. Their most recent launch was Sonic CD for iOS devices, which received rave reviews. Now, with the opening of a new studio located in the UK called Hardlight, formed by the previous SEGA Racing team, SEGA hopes to launch one of its new projects for the Vita sometime late in 2012. Here’s to hoping that the small studio can help to turn the aging giant around, or at least help it begin to face the right direction.

Modnation Racers: Road Trip launching without true multiplayer


Interestingly, Sony Computer Entertainment (SCE) has opted to forgo the inclusion of online head-to-head multiplayer for the new PS Vita version of Modnation Racers: Road Trip. This comes as quite a bit of a surprise to a lot of folks who were familiar with the game on the PS3 and PSP. It could be that this is due to their wanting to make the game available at launch.

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AT&T changes data plan for PlayStation Vita

Well, AT&T is at it again. Confused about what your cell phone data plan gives you? Well, you might get confused with your data plan for your Vita as well. Turns out that AT&T has changed its data plan offerings even before its US launch. According to Sony’s website, the plans being offered are:

  1. 250MB for $14.99, 30-day recurring opt out, which starts at the date and time of purchase.
  2. 3GB for $30.00, 30-day recurring opt out, which starts at the date and time of purchase.

The main difference is that the more expensive plan has been increased from $25 to $30, but offers an additional 1 GB. $5 doesn’t seem too bad for an additional GB of data, but over the course of a year, that $5 can add up. But the one thing that I think we can all be happy about is the fact that they’ve left the “no term” part alone.

What do you think? Do you prefer the cheaper plan with less data or are you OK with the change?  Give us your thoughts in the comments section.