US/UK Vita ad is very very short

This ad definitely leaves you hanging.  I’m not sure what message they’re trying to get across, but I’m guessing we’ll more from  Sony in the weeks to come.

Vita update 1.6 in Japan brings maps, movies, and more

It looks like this latest firmware update will come with a few goodies bundled with it.  The new maps application looks similar to the apps commonly found on smartphones.  Common functions such as satellite view, searching points-of-interest, calculating routes, and pinning locations all seem to be present.

Also included is the ability to switch to video recording while you’re in the camera app.  I’m surprised this wasn’t there at launch, but at least now you can capture those embarrassing youtube moments in full motion detail.

Lastly, the release will support the OS X version of their Content Management software, which will enable Mac users to transfer their pictures, videos, and application data onto their computer.  I’m assuming all of these features will make it onto the U.S. version of the Vita when it finally launches this month.  There’s no reason Sony would hold out on us right?

The Vita that could’ve been?

Last month, PS Blog and The Guardian both posted their respective interviews with Sony’s Vita designer Takashi Sogabe. During their conversations, some interesting tidbits regarding the Vita’s earlier designs were revealed. Sogabe had originally envisioned a larger 5.5″ screen, but eventually settling for the current 5″ display.

He also mentions that although the analog sticks were a huge technical achievement, the placement was not athesticalley ideal, but instead designed for comfort. This might not be such a bad thing, considering the amount of hours our poor thumbs will spend vigorously tackling these controls.

A much thinner, and fully metalic device was also on Sogabe’s design-centric wishlist, but alas, that battle was lost to engineering who fought for a system that was more practical and feature-rich. In the end, I doubt we’ll be complaining about their decision when our Vita still has juice after a long gaming session, or when our network signal is at full bars.

Vita’s designer even experimented with a clamshell formfactor (Nintendo DS anyone?), but I think most of us will be more than satisfied with that idea slipping through the cracks.