For those of you interested with what is going on at the GDC, Sony has a quick 6 minute video covering the Queasy Games game, Sound Shapes. I had the opportunity to play the demo while at one of the Vita Hill Social Clubs, and while I wasn’t exactly wowed by the graphics, there was something to be said about the uniqueness of the game.
As part of a marketing promotion for Scion, the PS Vita version of MotorStorm RC will be available for the grand price of $0 for US gamers beginning March 6. Yes, that’s right. The complete game for FREE. But you better hurry because it’s only for a limited time. As part of the promotion, you’ll be able to drive a custom RC version of Scion’s new car, exclusive to the PS Vita: the iQ. For those of you who aren’t aware and think this is just another crappy game, note that it received high marks when it launched in the UK 2 weeks ago. It was rated an 8/10 by Eurogamer.
This type of promotion is definition not the first for racing games. For iOS gamers, Firemint ran a similar deal where they gave away an abridged version of their Real Racing game as part of a Volkswagen promotion.
Don’t forget to put this on you calendar – the game will be available tomorrow afternoon Pacific time.
After some shipping drama, my Vita is finally here, even if a tad late. There are plenty of online unboxing videos, so I won’t bore everyone with the details. But since I got the 3G launch bundle through Amazon, my box also included an 8GB memory card in addition to the standard power/usb cords, charger, and game system.
I was happy to find my Vita mostly charged, so I was able to boot it up without having to wait. The initial setup screens were straight forward, but they could definitely be improved upon. For instance, there was no wifi setup, and PSN couldn’t be setup without a connection, so you have to skip that step until later. Setting up your 3G connection via AT&T is even more painful, as we pointed out in a previous post.
I’ve been doing some research on which game to get first on my Vita. IGN has been rating more games for this system recently, so I decided to start there. To my surprise, Super Stardust Delta got a 9.5/10. Not that a game like this wouldn’t be fun, but because I had expected one of the “big production” games to take this top spot (ie. Uncharted).
I’m pretty sure I will be downloading this from PSN the day my Vita arrives. Or I can get Super Stardust Delta + Blast Pack DLC for free if I sign up for one of AT&T’s 3G data plans ($15 for 250MB or $30 for 3GB). If you haven’t seen the game yet, check out the video in this post. Anyone else claiming this as their first game? Continue reading
Army Corps of Hell is an interesting game from Square Enix that features some of the look and feel of Pikmin. For those of you who may remember Pikmin for the Gamecube, Army Corps of Hell has the same “follow the leader” gameplay.
The premise the story goes like this: you are the defeated King of Hell that has been banished from his kingdom and stripped of powers. With your remaining strength, you must command a legion of subservient goblins to reclaim your throne. Fortunately for you, these goblins have unique classes and abilities that you can leverage to achieve victory.
Now the interesting part is that you can join dropped items from creates that you defeat to create new tools. Sound a little familiar? That’s because the concept is borrowed from Minecraft.
In any case, the game has other nice features like ad-hoc multiplayer (up to 4 players), rear touchpad gameplay which can be used to activate special abilities, and a death metal soundtrack. Historically speaking, Square Enix has a proven track record of putting out some solid games so I’ll be keeping a close eye on this one. The game itself looks like it’ll allow for quick short stints of playing, which is nice when you’re on the road and only have a few minutes here and there. Hit the jump for the latest trailer.
The early reviews for Gravity Rush are beginning to come in, and Famitsu, who got its hands on the Japanese version of Gravity Rush (called Gravity Daze in Japan), gave the game high marks. Out of a total of 40 possible points, Famitsu gave the game a 10, 9, 9, 10, for a total of 38 points. If the game turns out to be as good as Famitsu declares, I’ll have to give myself a nice pat on the back for being able to identify the best amongst the launch (day or wind0w) titles. For comparison purposes, Famitsu gave the game a 35 for Uncharted.
One of the games that I’m looking forward to hearing (yes, I meant “hearing”, not “playing”) once the PS Vita launches comes from Q Entertainment. Some of you old school PSP gamers may recognize the screenshot above as Lumines, and you’d only be partially right. The game is actually from the upcoming game, Lumines Electronic Symphony.
For those of you that aren’t familiar with the gameplay of Lumines, you probably would guess that this game is just another Tetris clone. And while there are certainly “blocky” aspects to both games and you could probably classify both as being in the puzzle genre, that’s pretty much where the similarities would end. Hit the jump for more details.
I’ve mentioned this before, but one of the great things about the PS Vita is its unique capabilities. One particularly interesting feature is its ability to use its camera as a means of delivering Augmented Reality. For those of you that don’t know, the PS Vita will be making a few AR games available for free, yes FREE, on the day of launch. In fact, it will come with six AR Play Cards and a voucher to download a handful of free AR mini games through the PlayStation Network. These AR cards can be used to set up specific environments, such as an arena/stadium for Table Soccer (it’ll be soccer here in the US, where it is Table Football in the rest of the world – go figure). Take a look at the video below for a walkthrough:
Of all the games that I’ve heard about so far for the PS Vita, I have to say that the one that I’m most interested in is Gravity Rush. There’s something about the game that sets it apart from other games. Perhaps it’s the concept, perhaps it’s the gameplay, I don’t know. But I do know that it’ll be one of the first games I get on launch day.
Decide for yourself with this gameplay video:
UPDATED: Apparently, Gravity Rush will not be made available on launch day. Sadly, I guess I’m in for a wait.
I still remember the old days when SEGA competed against Nintendo, specifically the SEGA Genesis vs. Nintendo SNES. At one point, it even looked like SEGA might win that war. But since then, SEGA made so many missteps that they’ve been relegated to being just a gaming software company. It’s year 2012 now and SEGA has since begun to explore the potential behind marketplaces, specifically the App Store. Their most recent launch was Sonic CD for iOS devices, which received rave reviews. Now, with the opening of a new studio located in the UK called Hardlight, formed by the previous SEGA Racing team, SEGA hopes to launch one of its new projects for the Vita sometime late in 2012. Here’s to hoping that the small studio can help to turn the aging giant around, or at least help it begin to face the right direction.